It's not necessarily a game-breaker, but it seems to artificially or unfairly inflate the difficulty. This can lead to frustration as the game randomly becomes harder or easier depending on what your gun transforms into. Sometimes the gun was so bad that I was unable to hit some of the enemies I was aiming at. There were a few times where I was fighting some tough enemies who were above and below me and my weapon changed into one that was ill-suited for that encounter. While it's nice to never run of ammo, the constant gun-switching means you never get to hang onto a gun you like or one that you need in a certain situation. The choice to have the gun be permanently blessed is also a mixed bag. Select a hero or team up in co-op and battle your way to the bottom of the. For the rest of us who don't have lightning-quick reflexes it might take longer, but it's unquestionably a shorter title. Enter the Gungeon is a bullet hell dungeon crawler following a band of misfits seeking to shoot, loot, dodge roll and table-flip their way to personal absolution by reaching the legendary Gungeon’s ultimate treasure: the gun that can kill the past. If you happen to be a Gungeon master, you could probably run through the entirety of Exit in about two hours. This leads to a quicker game that can be beat in considerably less time. Yeah, what the title says, in the Enter the Gungeons labels the 'Local Coop' label does not appear, but we know that local coop is a thing in Enter the Gungeon and me and my friend have been playing it for years. This is intended to be an easier, more trimmed down experience that was clearly designed for mobile devices, which means a lot of the mechanics and features have been stripped out or dumbed down. As good as this is, it definitely feels shallow when compared to Enter The Gungeon.
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